AbstractTacticalSymbol addGlyph, addGlyph, addLabel, addLabel, addLine, addLine, beginDrawing, computeMinTextLayout, computeScale, computeScaledBounds, computeScaledRect, computeScreenExtent, computeSymbolPoints, createPickedObject, determineActiveAttributes, doDrag, doDrawOrderedRenderable, drag, draw, drawBatched, drawGlyphs, drawGraphicModifiers, drawIcon, drawLabels, drawLines, drawOrderedRenderable, drawTextModifiers, endDrawing, getActiveAttributes, getAltitudeMode, getAttributes, getDelegateOwner, getDepthOffset, getFormattedPosition, getGlyph, getGlyphAtlas, getHighlightAttributes, getIconRetriever, getLODSelector, getMaxSymbolDimension, getModifier, getModifierRetriever, getOffset, getPosition, getReferencePosition, getUnitsFormat, intersectsFrustum, isDragEnabled, isEnableBatchPicking, isEnableBatchRendering, isHighlighted, isShowGraphicModifiers, isShowHostileIndicator, isShowLocation, isShowTextModifiers, isVisible, layout, layoutIcon, layoutLabelRect, layoutPoints, layoutRect, layoutStaticModifiers, makeOrderedRenderable, move, moveTo, mustDrawGraphicModifiers, mustDrawIcon, mustDrawTextModifiers, mustLayout, pick, prepareToDraw, removeDeadModifiers, render, reset, setAltitudeMode, setAttributes, setDelegateOwner, setDepthOffset, setDragEnabled, setEnableBatchPicking, setEnableBatchRendering, setGlyphAtlas, setHighlightAttributes, setHighlighted, setIconRetriever, setLODSelector, setModifier, setModifierRetriever, setOffset, setPosition, setShowGraphicModifiers, setShowHostileIndicator, setShowLocation, setShowTextModifiers, setUnitsFormat, setVisible Specifies this symbol's Status/Operational Condition field. Constructor Summary Constructors Constructor.AbstractTacticalSymbol activeAttrs, activeIconTexture, activeModifiers, altitudeMode, BEogsh, currentGlyphs, currentLabels, currentLines, DEFAULT_DEPTH_OFFSET, DEFAULT_GLYPH_ATLAS, DEFAULT_LABEL_LINES, DEFAULT_MAX_TIME_SINCE_LAST_USED, defaultAttrs, delegateOwner, depthOffset, dragEnabled, draggableSupport, enableBatchPicking, enableBatchRendering, formattedPosition, frameNumber, glyphAtlas, glyphMap, highlightAttrs, highlighted, iconOffset, iconRect, iconRetriever, iconSize, iconTexture, LAYOUT_ABSOLUTE, LAYOUT_NONE, LAYOUT_RELATIVE, LOADING_IMAGE_PATH, LODSelector, MAX_SYMBOL_DIMENSION, maxTimeSinceLastUsed, modifierRetriever, modifiers, normalAttrs, offset, pickLayer, pickSupport, position, showGraphicModifiers, showHostileIndicator, showLocation, showTextModifiers, staticLayoutRect, staticScreenRect, thisFramesOrderedSymbol, unitsFormat, unresolvedGlyph, visible Throws: - if the scale is less than 0.0, or if the opacity is less than 0.Indicates a string identifier for this symbol. textModifierMaterial - the text modifier material. May be null, indicating that the default font textModifierFont - the text modifier font. May be null, indicating that the default opacity ![]() May be null, indicating that the default material ![]() interiorMaterial - the interior material. May be null, indicating that the default scale ![]() Specify the font and material to use when drawing a symbol's text modifiers. The textModifierFont and textModifierMaterial Null or a value between 0.0 and 1.0 (inclusive). Specified scale must be either null or greater than or equal to 0.0, and the opacity must either The opacity specifies the symbol opacity as a floating point number between 0.0 and 1.0 (inclusive). ![]() The scale specifies the symbol scale as a ratio of the symbol's original size, Constructs a BasicTacticalSymbolAttributes with the specified scale, interior material, opacity, text modifierįont, and text modifier material.
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